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Attack with 550% damage when you release the key Level 20: MP Cost: 7, Max Enemies Hit: 10, Damage: 151%, Number of Attacks: 1.

Attack with 740% damage when you release the key Rush (Active) Dash forward and push back multiple monsters.

Spearmen are warriors who utilizes Spear or Polearm to attack their enemy.

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Level 1: MP Cost: -18, Party Weapon DEF: 30, Party Magic DEF: 20, Duration: 92 sec Level 10: MP Cost: -24, Party Weapon DEF: 300, Party Magic DEF: 200, Duration: 200 sec Hyper Body (Supportive) Required Skill: Iron Will (3) Increases the Max HP and Max MP of party members for a short time. Begin by adding 1 SP (Skill Point) into both Piercing Drive and Spear Sweep for training purposes.

Level 1: MP Cost: 20, Max HP and Max MP: 6%, Duration: 20 sec Level 10: MP Cost: 40, Max HP and Max MP: 60%, Duration: 200 sec Weapon Mastery (Passive) Note: Level 10 required to learn Barricade Mastery. Max Weapon Mastery and Physical Training to boost your min-max damage.

If they’re far away, also increases your total damage.

MP Cost: 17, Damage: 163%, Max Enemies Hit: 8, Number of Hits: 2.

Level 1: MP Cost: 11, Damage: 251%, Max Enemies Pushed: 7 Level 10: MP Cost: 20, Damage: 305%, Max Enemies Pushed: 12 Evil Eye of Domination (Toggle) Lets you command your Evil Eye to attack.

If you press again when the Evil Eye is in Free Attack mode, it return to you. Evil Eye roams around freely and attacks with 156% damage. Evil Eye roams around freely and attacks with 210% damage.

Level 10: Critical Rate: 30%, Minimum Critical Damage: 15%, 100% chance to convert 2% of Max HP during the atack, 3% if target is boss. What I really like about Berserker is the ability to recover HP faster than the enemies could reduce it and this is made possible with Lord of Darkness skill.

Endure (Passive) Enhances Abnormal Status Resistance and all Elemental Resistances. You will need to constantly attack the enemies to trigger Lord of Darkness ability to convert damage-dished as HP!

Critical Rate within Spear Shaft range: 1%, Damage within Spear Blade range: 1% MP Cost: 20, Damage: 201%, Max Enemies Hit: 8, Number of Hits: 2.

Critical Rate within Spear Shaft range: 20%, Damage within Spear Blade range: 10% Evil Eye (Supportive) Summons an Evil Eye that heals you regularly when it is near. Iron Will (MAX)Explanation: Spearman aka Dark Knight 2nd Job primary attacking skill will be both Spear Sweep and Piercing Drive.

Increases spear and polearm weapon mastery and accuracy. You can add 6 SP into Weapon Booster first to reduce the activation delay in both skills especially Spear Sweep.

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